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2D mobile games

2D games for iOS and Android. Prototype first to find out whether the core loop is actually fun, then build the game around what survives.

Typical timeline: 10 to 24 weeks

A person's hands holding a phone mid-game, playing a mobile action game

What's included

  • Core loop prototype
  • Art pipeline and asset integration
  • Progression and economy design
  • Ads and in-app purchase integration
  • Store submission and live ops setup

Typical stack

UnityC#Firebase

The stack varies with what the project actually needs. This is what we reach for most often, not a fixed menu.